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When a fighter's consciousness is lowered to a very low point, the entire health bar will turn red.
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However, whenever a fighter is not losing health, their consciousness meter will recover up to the maximum current physical wellness. With every hit, a fighter's consciousness will fall quicker than his/her physical wellness. Health is composed of two bars, the first bar representing a fighter's consciousness and ability to fight (Displayed as an opaque light green), while underneath it is the fighter's physical wellness bar (Displayed as a semi transparent dark green). Knock Out is achieved through a unique health bar used in the game. A character can be made to submit by putting them into submission holds until the health bar of a single body part is depleted. Though the game focuses on mixed fighting styles, the only way to win a fight is through Knock Out or Submission. A created character can learn every single Blazin' Move in the game, but can only have up to four usable at any one time. In this state, the fighter is said to be "Blazin", and can pull off a Blazin' Move, a powerful and brutal attack personalized for each character. When the momentum meter is full, a fighter can activate it, which results in a Blazin' Taunt. A fighter with a good set of clothes, extensive tattoos, or laden with jewelry can often fill their momentum meter in just a few moves. Created fighters can set their own charisma with a combination of clothes, tattoos, and jewelry the more expensive, the better. The rate at which momentum is gained is effected by the fighter's Charisma stat, which like other stats varies between fighters. Momentum is gained by successfully performing moves, countering, and taunting the opponent. Some spectators carry weapons, and will offer them to the fighters, or even attack a fighter if they are held by a nearby onlooker. The crowd will shove a fighter back into combat if he is thrown into them or gets too close, sometimes holding a fighter and leaving them open to attack. Tossing the opponent against barriers gives fighters an opportunity to inflict massive damage to their opponent by slamming them into the wall headfirst, ramming a door or gate in their face, or using other features of the environment.
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Fighters can choose one, two, or three of five fighting styles.Īdditionally, Def Jam Fight for NY emphasizes the use of the game's various environments and the surrounding crowd to cause damage. The gameplay is expanded from the original game, which was primarily a wrestling game.
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